This is the first illustration I did in Rebelle. You can import Photoshop brushes into Artrage but the more sophisticated ones won’t work as you want them to. On the other hand, the power of the brush engine is out of whack with the underwhelming layer management options. But I haven’t tried out Rebelle’s brush engine yet. If you want a whole lot of image based brushes which you create yourself from scratch, I think Artrage is for you.Although Rebelle shines in realistic watercolour, take one look at their forum and you’ll see Rebelle used to create all sorts of different types of art - from washy and bleedy to hyperrealistic.(Mac users complain that the Artrage devs have ignored them.) If your computer is more than a few years old it won’t cope with Rebelle 3, in which case go with Artrage (which will run slowly, but it does run). Both require a good graphics card and lots of memory to run smoothly.So the only way around this is to go in and change the canvas colour (even if the canvas is set to transparent!) to the colour I WANT dotted around the edges). I have reported this as a bug and learned it’s not a ‘bug’, but some unavoidable quirk. But I still have no idea why I so often get green, or if other users have found the same! Also, this may only be because I know Artrage better and am familiar with its quirks, but if you smooth around the edges of a locked transparency layer, the edges incorporate the colour of the canvas (white by default) and you get that colour dotted around the perimeter. I have actually learned to go with this and my style has incorporated it as a result. In Artrage, I so often come out with a green colour when mixing two non-green colours. Colour selection and mixing is more complex and ‘true’ in Rebelle.(Pushing paint around with a straw/hair dryer etc.) The main one being: the hand blowing technique of painting as described here. There are therefore things you can do in Rebelle that you simply cannot do in Artrage.I’m pretty confident the skills you learn in Rebelle would transfer back into the real world, where you’re painting on real watercolour paper. You could do any watercolour course and apply the realworld techniques digitally, without spending a fortune on paints and papers. Rebelle is therefore better for watercolour, a medium which is heavily influenced by the thickness, wetness and tooth of the paper.You’ll see the difference as soon as you try it. All other software out there mimics the effect of paint interacting with paper. There is a genuine, physics based interaction between paper and media.
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